but the game also actually has some story and a significant amount of interaction with the party. (beat the game around lv 70 with 999's in my stats). it ended up with me being over leveled and the base stats were more than double any other class. I tend to grind in my games a bit and once i got a beast master to max level and found that they got a base stat boost across the board based on the number of monsters you have ever captured i did every fight for the next day or two by having every character use a move to drop enemies to 1 hp and them capture them in the same turn. Again keep in mind i havent finished octopath but did get near max level and a few extra classes unlocked, and i had all 8 characters.īravely default 2 i just beat and can confirm that the classes feel a bit unbalanced. they do little disgaea like skits between a few of your party members to try and make them feel like a group between chapters but for the most part it feels very much like 8 completely separate stories.
Its a beautiful game with interesting characters but the problem lies with your ability to do any of the stories with a full party, or solo, or any mix of characters, so they cant really have any dialogue between the characters. In my opinion as mentioned above, octopaths biggest issue for me was the story and narative. I cant fathom how this games base price is 83$ still on steam.
I just beat Bravely default 2 but have yet to beat octopath (i own both games on switch).